So for me, I would point out that NONE of the terms in the level 11 Improved Divine Smite are technical. Whenever you hit a creature with a melee weapon, the creature takes an extra 1d8 radiant damage." "by 11th level, you are so suffused with righteous might that all your melee weapon strikes carry divine power with them. The lack of clarity is between Divine Smite and Improved Divine Smite.ĭivine Smite reads "melee weapon attack" and WOULD work with unarmed strikes. The Paladin text here is not clear (because making a game as large of 5e will obviously include errors). According to the official Sage Advice Compendium, unarmed strikes are a melee weapon attack, so any ability that reads "melee weapon attack" and NOT "attack with a melee weapon" would work.įor example, Booming Blade does not work with your fists. Melee weapon attacks are a classification in DnD 5e that is SEPARATE from melee attacks with a weapon. However, for this build I don’t plan on multiclassing into Monk and instead plan on using the Unarmed Fighting Style from the UA Class Feature Variants. In addition, Improved Divine Smite is another can of worms, because if you can in fact smite with an unarmed strike, you can’t benefit from the Improved version because it specifies that you must make an attack with a melee weapon.ĮDIT: I should make a note because a lot of comments reference a Monk multiclass because the sage advice from 2017 does as well. But in an earlier 2017 Sage Advice, Crawford gives the okay. But in an early 2019 Sage Advice, Jeremy Crawford states that you can’t Divine Smite without a weapon. However, I’ve found a lot of conflicting information and want a clear answer.įirst, Divine Smite RAW states that you can smite “when you hit a a creature with a melee weapon attack,” and since an unarmed strike counts as a melee weapon attack, this should work. So I’ve always loved the idea of a Paladin who smites their enemies with their fists.
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