![]() The ram is protect by Hoplites but also by Chimeras and Manticores. These Centaurs can wait near the Underworld Passage while all other units can finally head for the Giant Gate Ram. Shortly after, more Heavy Hoplites and Centaurs will arrive. Along a narrow ledge, the scout will find three Medusae who will be the second most important units after the heroes. Once the guards are defeated, another unit can be sent to scout further north while the army knocks down the second Boulder. Another Boulder is located north of the first one, and it is also guarded, this time by Manticores and Cyclopes. The combined forces have one more errand to take care of before taking on the ram. ![]() These are especially valuable as Zeus grants them the ability to deal extra damage to buildings, which is what the ram and Boulders counts as. Not long after, an army of Heavy Hoplites should arrive from the Underworld Passage to assist the player. ![]() While fighting the boulder, one Centaur can scout to the north along a small path where a Nemean Lion can be found and converted to the player’s side. Doing so will stop additional Myth Units from spawning beyond it, thus limiting the number of reinforcements Gargarensis will receive. After defeating the guards, all available units should attack the Boulder to make it collapse. There will be more Cyclopes and a Chimera guarding a Boulder. Rather than going straight for the Giant Gate Ram, players should send the army towards the stalagmites on the right. Most enemies encountered here will be Myth Units so Ajax and Arkantos will need to lead all battles. Near the ruins, players will encounter a Cyclops followed by two Manticores but the heroes will easily defeat them. As always, these should be used as support to melee units. The heroes should immediately head down the path and will quickly be joined by Centaurs coming from the Underworld Passage. It is, of course, also applicable for the other grades of difficulty. This guide is applied to hard difficulty. They comprise most of the enemy's starting forces, which guards the path from the Underworld passage to the GIant Gate Ram, as well as the two paths to the Boulder which can be felled Great Gate (Hades) - This player consists mainly of Myth Units, such as Cyclopses, Manticores and Chimerae, together with a considerable army of Hoplites.Gargarensis (Hades) – Aside from the Giant Gate Ram, his armies consist mainly of myth units, together with a large army of Hoplites.When the player approaches the Giant Gate Ram, he will move to an unexplored area west of the ram, then disappear. Gargarensis (Hades) - Only consists of Gargarensis himself. ![]() This player also serves as a placeholder for the units that the player can claim in this scenario once found.
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